quest'n'click 4.5.0 · r1

Built for quest'n'click 4.5.0, revision r1. Whether it is published, and which one is current, is recorded at publication.json.

Licences and credits

Français · Type: reference · Audience: author, contributor · Context: engine repository · Status: ready · Applies from: 4.3.0

What licence covers each part of quest'n'click, who made what, and where a sound or an image may come from. The files of the repository are the legal texts: LICENSE (the code), LICENSE-ASSETS (the sample game's art and audio) and CREDITS.md; this page summarises them in both languages.

Licences

PartLicenceWhere
The engine's source code and toolsMIT License, Copyright (c) 2026 WanoLICENSE
The sample game's artwork (everything under games/demo/art)Creative Commons Attribution 4.0 International (CC BY 4.0)LICENSE-ASSETS
The generated sound effects (games/demo/audio/sfx)CC BY 4.0LICENSE-ASSETS
The theme (games/demo/audio/projects/swan-theme, its renders under games/demo/audio/music)CC BY 4.0LICENSE-ASSETS
The fonts under public/fonts and src/engine/dom/fontsSIL Open Font License 1.1src/engine/dom/fonts/OFL.txt; licenses/THIRD_PARTY_NOTICES.txt in a build

The attribution the CC BY 4.0 assets ask for is: "Artwork by Wano, from the quest'n'click project, formerly web-scumm (https://github.com/wanoo/quest-n-click)". In short, as the README says: code MIT; sample artwork, sound effects and theme CC BY 4.0 (attribution "Wano"); the theme is Tchaikovsky's Swan Lake (public domain), written out and arranged for the project; fonts SIL OFL.

Every asset of the sample game is CC BY 4.0 since 3.7; npm run verify:commercial checks that a game's assets can be shipped commercially (Asset provenance).

Credits

Code

quest'n'click (formerly web-scumm) engine and tools: MIT License, (c) 2026 Wano. Built with Vite, Vitest, Howler, earcut, navmesh, Tweakpane, Playwright and zod.

Sample game artwork (games/demo/art)

Backgrounds, characters, objects and interface icons: generated for the project with an image model from written prompts (Images), then cut and keyed with the tools in this repository. CC BY 4.0, attribution "Wano". The four human characters are cartoon caricatures used with the consent of the people they are based on; they are published under names that are not theirs.

Music and sound effects (games/demo/audio)

Rendered for the project with the Mega Drive audio pipeline in tools/audio (Music), which drives Furnace (GPL-2.0, downloaded by npm run audio -- setup, not bundled).

Fonts (public/fonts, src/engine/dom/fonts)

Where a sound may come from

A track is an arrangement of a source you may use: yours, or one in the public domain. Never drop a sound file of unknown origin into audio/.

A .wav, .mp3 or .flac source is first transcribed to MIDI by basic-pitch (the audio .venv is required; demucs stems are optional and heavy). The result is a draft: keep the melody, the bass and the chord roots, delete ghost notes, check the tempo (--bpm), rewrite the drums as a pattern. Prefer a MIDI when one exists. The whole workflow is Music; the toolchain is Audio toolchain.

Limit · transcription-licence A transcription carries the licence of what it transcribes: the tools do not make a source you may not use shippable. The sample game's earlier theme was arranged from a CC BY-NC transcription; since 3.7 the theme is written from the public-domain score without any third-party transcription, which is what lets it be CC BY 4.0.

Not affiliated

quest'n'click (formerly web-scumm) is an independent project. "SCUMM-style" describes a kind of game (verbs, a bag, rooms, dialogue with choices); the project is not affiliated with, endorsed by or derived from LucasArts, Lucasfilm, Disney or the ScummVM project, and ships none of their code, data or art.


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